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Blue Prince

  • The daily whale
  • Nov 23
  • 2 min read

A Mansion That Changes Every Day

Blue Prince is one of those rare games that feels familiar at first glance but quickly reveals something much stranger and much smarter underneath. You play as Simon P. Jones, the heir to an unsettling old estate called Mt. Holly. Your task? Navigate its shifting rooms and somehow uncover the elusive “Room 46.”

The catch is what makes the game brilliant: the mansion rearranges itself every day. Each run gives you new rooms to draft, new puzzles to unravel, and new routes to attempt. Nothing stays still. You’re always thinking one step ahead because the game doesn’t give you the luxury of relying on yesterday’s map.


Why People Are Loving It

The praise for Blue Prince isn’t surprising when you’re a few hours in. There’s a strange calmness to the whole thing quiet halls, soft puzzles, the gentle hum of mystery. It isn’t a game rushing you forward; it’s one that rewards curiosity and careful thinking.

A few highlights players consistently mention:

  • Replayability: The shifting mansion concept makes every day feel like a new challenge.

  • Atmosphere: Calm, moody, almost meditative but with an underlying tension.

  • Smart puzzle design: The game expects you to pay attention, but it also rewards you for doing so.

It’s the kind of game that quietly sinks its hooks in until you realise you’ve been thinking about room layouts while doing the dishes.


What Might Not Click for Everyone

To keep things honest, Blue Prince isn’t universal in its appeal. A few things may turn people off:

  • The reset mechanic can feel unforgiving if you prefer traditional progression.

  • It demands focus  casual dipping in and out may feel unsatisfying.

  • Some players note that a few accessibility features could be better supported.

But for players who enjoy puzzle-solving, tension without violence, and a bit of mystery, these quirks are easy to overlook.


Final Rating

9.5 / 10

Blue Prince is deeply clever, beautifully strange, and unusually confident in its design. It’s not loud or flashy; it’s thoughtful, atmospheric, and genuinely unique. The only reason it doesn’t get a perfect score is because its looping structure won’t click with everyone but for the people it’s made for, it’s close to perfect.


Should You Play It?

If you love puzzles, discovery, and games that challenge your brain rather than your reflexes, you’ll probably fall in love with this one. If you prefer fast-paced action, this won’t scratch that itch but it may surprise you anyway.

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