Yacht Club Delays Mina the Hollower — and That’s a Good Thing
- The daily whale
- Oct 13, 2025
- 2 min read
When Yacht Club Games announced that Mina the Hollower would be pushed back from its original October 31 release date, fans were understandably bummed. Everyone was excited for their first big new game since Shovel Knight. But if you look past the initial let-down, it's clear that the developers are prioritizing quality over
rushing to meet a deadline.
In their update, Yacht Club mentioned that the game is "so close to being done," but they still need time for final touches like balancing, bug fixes, art tweaks, and localization. Basically, it’s not a total overhaul or a crisis—just some polishing. That’s important. Too often, games get rushed out the door only to need tons of patches and apologies later. Yacht Club isn’t falling into that trap.
This approach is totally in line with their track record. When Shovel Knight came out in 2014, it wasn’t just a nod to the 8-bit era—it set a new standard for how indie games could mix nostalgia with sharp design. The studio made a name for itself with tight controls, smart mechanics, and top-notch presentation. Crafting something like that takes time, and it looks like Mina the Hollower is getting the same careful treatment.
Still, timing is key in the gaming world. October is jam-packed with big releases and franchise comebacks. A smaller indie game, even from a fan-favorite developer, could easily get overshadowed. The delay might not only improve the game’s quality—it could also give Mina the Hollower a better chance to stand out when things aren’t so hectic. Whether or not that was part of the plan, it’s a smart move.
Early previews of Mina the Hollower have wowed players with its mix of gothic horror, top-down exploration, and retro action. It’s got the vibe of Link’s Awakening and Castlevania, but with a fresh twist—like burrowing mechanics, detailed pixel art, and a haunting chiptune soundtrack. The potential is huge. So, waiting a bit longer seems like a fair trade for a polished final product.
Ultimately, delays like this remind us of a simple truth: great games aren’t made by sticking to a schedule; they’re made with passion and patience. Yacht Club Games isn’t just delaying Mina the Hollower—they’re protecting what could be their next big hit.
When the game finally drops, most players probably won’t even notice the extra time it took—once you’re immersed in a world that feels just right, the wait becomes a distant memory. If Yacht Club delivers another classic, the delay won’t just be forgiven—it’ll be forgotten.
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